![]() ![]() Not all of it is great (the pounding of metaphors is a bit much, and the way most female characters are handled is a bummer), but I bought into its wackiness. ![]() The narrative is absolute balls-to-the-wall hyper anime nonsense, a staple for Kojima. Once you open yourself to the game’s structure and gameplay (delivering cargo across valleys and mountain ranges, building structures and fixtures to ease travel, fighting package stealers and ghosts), there’s a lot of challenge and surprisingly tranquility. I believe Kojima is mostly successful in delivering his vision, with some minor quibbles. The fact that Sony gave Kojima Productions a buttload of money to make what is essentially an open-world package delivering simulator is pure lunacy. ![]() The most anticipated game of 2019 for many, Hideo Kojima’s newest non-Metal Gear Solid title is hands down the craziest video game from a major AAA publisher in years.
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