The scores for the next three entries in the Metal Gear Solid series were mostly helmed by the lauded Harry Gregson-Williams, who magically captured and managed to further the original game’s sound by blending the same elements that made its score such a success, the embodiment of an orchestral score rooted in nail-biting danger and highlighted by huge bombastic explosions rivaling the greatest of Hollywood thrillers. ![]() Konami’s 1998 video game Metal Gear Solid was released and quickly became synonymous with its tagline “tactical espionage action.” A deftly perfect melting pot of all three of those elements, the game was strengthened by its accompanying musical score, primarily composed by the KCE Japan Sound Team (which included the prolific modern Konami artist Hiroyuki Togo).
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